Nomad

Horseman

Who we are

Nomad Horseman Corp. is an independent studio building premium first-person action RPGs for PC and consoles. We combine AAA experience with a disciplined production mindset to deliver deep combat, atmospheric worlds, and choices that matter.

Our vision

We believe games are the most powerful medium for immersion and storytelling.

Our goal is to craft systems and worlds that challenge conventions, reward skill, and stay with players long after the credits.

We value readable design, strong aesthetics, and respect for the player’s time.

Team

Shamil
Yanbukhtin

CEO & CREATIVE DIRECTOR

Hardcore gamer and big fan of Japanese game design, Shamil worked as Game Designer on several Assassin’s Creed titles and as Lead Combat Designer at Bloober Team on new IP “Cronos: The New Dawn”.

Favorite games: Bloodborne, Metal Gear Rising, The Darkness, Bioshock, Resident Evil games

Vasiliy
Rozhkov

ANIMATION & CINEMATIC DIRECTOR

Passionate gamer and admirer of both modern and classic cinema, Vasiliy combines his love for games and film in his projects. Worked as Animator on Assassin’s Creed and Anthem, and currently serves as Head of Animation Team at Axlebolt.

Favorite games: Doom series, Resident Evil, Alan Wake.

Timur
Bazhinov

COO & GENERAL PRODUCER

Fan of the hardcore souls like and RPG games. Timur has an experience of working as a Lead Producer on game porting, working on DLCs development and Game modes development.

Favorite games: Resident evil series, Dark Souls series

Vyacheslav
Adadurov

LEAD SYSTEM DESIGNER

Fan of hardcore souls-like games. Vyacheslav has extensive experience as a Technical Artist, having worked on AAA titles and contributed to optimizing pipelines, tools, and visuals.

Favorite games: Doom series, Dark Souls series

Shamil Yanbukhtin

CEO & CREATIVE DIRECTOR

Hardcore gamer and big fan of Japanese game design, Shamil worked as Game Designer on several Assassin’s Creed titles and as Lead Combat Designer at Bloober Team on new IP “Cronos: The New Dawn”.

Favorite games: Bloodborne, Metal Gear Rising, The Darkness, Bioshock, Resident Evil games

Vasiliy Rozhkov

ANIMATION & CINEMATIC DIRECTOR

Passionate gamer and admirer of both modern and classic cinema, Vasiliy combines his love for games and film in his projects. Worked as Animator on Assassin’s Creed and Anthem, and currently serves as Head of Animation Team at Axlebolt.

Favorite games: Doom series, Resident Evil, Alan Wake.

Timur Bazhinov

COO & GENERAL PRODUCER

Fan of the hardcore souls like and RPG games. Timur has an experience of working as a Lead Producer on game porting, working on DLCs development and Game modes development.

Favorite games: Resident evil series, Dark Souls series

Vyacheslav Adadurov

LEAD SYSTEM DESIGNER

Fan of hardcore souls-like games. Vyacheslav has extensive experience as a Technical Artist, having worked on AAA titles and contributed to optimizing pipelines, tools, and visuals.

Favorite games: Doom series, Dark Souls series

Team experience

Partnerships

We’re open to publishing, funding, and co-development discussions. If our direction resonates with you, let’s talk.